All the latest news freshly picked from the Bristol Games Hub
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Quick, it's October! Put spooky emoji's next to your online handles! That's right, the month of ghosts and creatures of the night is upon us. October is a favourite month for most game developing types because it's nice enough to go outside, only without the pressure to actually do so. Hoorah! So stick a candle in yer pumpkin, pop some marshmallows in your cocoa and let's read some NEWS!

Games Hub News

BGH Anti-Social
BGH Anti-Social (October 31st) 7pm - 9pm. As the BGH Anti-Social falls on Halloween night, we'll be having ourselves a good old Halloween Party!

Join us for a celebration of all things dead on All Hallows' Eve! We'll have horror games, spooky treats, a couple of pumpkins and maybe some apple bobbing. Game-themed fancy dress highly encouraged with prizes to the best costume.

If you have a horror game you want to showcase or talk about, please get in touch with

Bring your own drinks but no glass bottles please.

As always, this event will be held on the last Thursday of the month (September 26th) from 7pm to 9pm at 77 Stokes Croft on the 3rd Floor. The entrance is off Thomas Street, just up from the junction of Thomas St/Stokes Croft.  

Dev Scene News

Auroch Digital
Auroch's conversion of Twice Circled's highly lauded Megaquarium splashes onto ALL THE CONSOLES this month on the 18th.  That's PS4, Switch and XBox One.  BECOME EXCITE.
Pre-order now for Xbox One here
Wishlist here on Nintendo Switch
The PS4 version will appear on the PSN Store on launch day

There's also a couple of new episodes of the Auroch Digital podcast available for your listening pleasure:
Episode 3 and this one is out of this world! In the fourth season of How to Make a Video Game with Auroch Digital hosts Matt Davies  and Matthew Walker talk about the visit Auroch Digital made to ESA to show off Mars Horizon to ACTUAL rocket engineers and scientists with Design Director Tomas Rawlings. We also have some great interviews with the staff of ESA and their thoughts on running a space agency and the challenge of converting that into a video game.

Episode 4 continues our adventure across the galaxy! Hosts Matt Davies and Matthew Walker talk about the visit Auroch Digital made to ESA as well as talking. To the Designer on Mars Horizon - Matt Bone. Find out about the challenges involved in getting the gameplay just right and how to balance the reality and complexity of space travel with game design - all while keeping it authentic! 
Infinite State Games
The psychedelic pinball platformer Family Tree from cult gamedev heroes ISG now has a release date PLUS a pre-order discount.
It'll be taking root on Nintendo Switch on 10th October, with 20% off the already very reasonable price for those early birds who know a fine game when they see one. Store page here
Enjoy the launch trailer for Family Tree, complete with lyrics from homegrown Bristol grime artist 'Drapes'.
Spirit House Society
In underground societies, cultists perform strange rituals to call upon monsters from myth and legend. Call upon aid to ensure your monsters survive, while slaying your opponent's. 

Occult: The Card Game is a compact, fast-paced, chaotic card game for 2-5 players.  Players are tasked with keeping their mythological monsters in play  for three turns, or by slaying three of their opponent's monsters, to win the game.

Players can slay monsters using rare Banish cards, or by combining other basic cards to have even greater effects. In the base game, the Slayer, the Dancer, the Thief and the Merchant are all used as basic cards to have various effects: one when a single card of that type is  discarded, and one when three cards of that type are discarded.

Each monster has their own effect as well when they enter play, causing chaos that may or may not benefit their controller. With no additional tokens or dice, everything is tracked on the cards themselves by rotating them and therefore, Occult is the perfect pick-up-and-play card game!

Find out more info and back the Kickstarter here
Pretzel Studios
Rich Jenkin's game STRIFE is looking cooler every month that passes.  In fact, he's just released a new bit of gameplay footage
Demo available to download at
HEY YOU! Do you have any exciting development news you'd like us to put in next month's newsletter? Get in touch - contact details down at the bottom...
Game Audio South West

Very proud to announce the first of many future Game Audio South West official events. It is being hosted in the Pump Room at the King Street Brew House, where there will be much joy and frivolity.

They have TWO very cool speakers at the event:
1. Alexander Birke, programmer extraordinaire - Using Audio for Feedback and Game Feel
2. Jack Webber, Sound designer for Noiseworks - How to get your first job in Sound Design

Plus there will also be a run through of sponsor, Krotos', awesome audio tools. Krotos Audio are very generously offering a license for their Reformer Pro Plugin (worth £330!) to one lucky winner. Tickets for the draw will be available on the night, and all proceeds will go towards future Game Audio South West events.

For more details check out the Facebook page

SW Megagames

Coor, that came around quick didn't it!  It's nearly time for Sugar and Sedition. 'Sugar and Sedition' is about the Cuban revolution in the late 1950s that brought Fidel Castro into power - though in this game, the outcome is not so predetermined!

The game is set in late-1950s Cuba, as the country is on the verge of revolution. A variety of factions - including the Cuban government, multiple loosely-aligned rebel groups, and American organised crime syndicates - fight for control of the country's future, whilst trying not to get torn apart by their own internal politics. The game has an operational core, but there is a very strong political element due to the conflicted relationships both between and within the various factions.

The game will be held at Frenchay Village Hall (Beckspool Rd, Winterbourne, Bristol BS16 1NU) on the 19th October 2019. The game will run all day from about 10am to about 5pm.

More details about everything, including how to sign up, can be found on the website

They're also planning one on 11th January 2020 - Location: Frenchay Village Hall - more info here

Quick Links

Who are we?

Bristol Games Hub is a non-profit space for games and play. We run this newsletter, host events, and also rent desk space at cost price with no strings attached so you can get on with creating amazing games. Contact for more information. 

To have your news, events and / or job opportunities featured in the monthly newsletter, you can contact Mike on The deadline for entries is 30th October.

SW Freelancer/Company Dev Directory - If you’re looking for people to help on a project, or you are available for work – put your details in. Please only list info you’re happy to have in the public domain:
SW Game Dev Jobs Facebook page - Find roles and post new openings here
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